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- on exitFrame
- global cowboy1, cowboy2, cowboy3, cowboy4, cowboy5, flag
- set cowboy1 to 1
- set cowboy2 to 1
- set cowboy3 to 1
- set cowboy4 to 1
- set cowboy5 to 1
- set flag to 1
- repeat with n = 26 down to 22
- set the visible of sprite n to 0
- end repeat
- end
-